Some HOO fans already know I love Generation 1 Transformers. They never had much in the way of gaming in their true G1 form. I’ve always wished to see a trading card game but with mechanics different from Magic: The Gathering. I doubt these will ever be published, but I’m doing this just for my own enjoyment with friends. Here are some of the character cards, one of the card types.
Transformers Trading Card Game, Autobot Card 4: Wheeljack.
There energon cubes int he upper right corner represent deployment value. The stats in the middle are the Tech Specs, found ont he backs of the G1 toy boxes. To the left of the character are location bonuses, places where character has a battlefield advantage. Below the tech specs are special abilities/disabilities.
Transformers Trading Card Game, Autobot Card 19: Spike Witwicky.
Here’s an example of a card for a human aligned with the Autobots. He is less powerful than Wheeljack, above, and is given an orange gem in the lower right corner, where stronger cards like Wheeljack get a rose-colored gem. This is to provide balance to the armies. Each army must balance one rose card in the deck with an orange card.
Transformers Trading Card Game, Decepticon Card 2: Starscream.
Here’s an example of a Decepticon card. Unlike the Autobot cards, Decepticon cards have a purple background instead of a red one for the Autobots. Much later in the series, I intend to add Quintessons as an allegiance, which will use a blue background. All cards for characters in robot mode have a tan border, regardless of the side they fight for. Border colors pertain to the card type. Robots in vehicle or other alternate modes are brown. Weapons and equipment are orange, battlefields are white, strategy cards are one of four colors based on type of strategy, and so on.
Transformers Trading Card Game, Decepticon Card 4: Shockwave.
You’ll see on this card that the location bonus is for a location on Cybertron. Characters may have battles on several fronts at once and even different planets at once. The the red boxes in the lower right are guides to making decks of a certain era. I divided the 12 million year history of Cybertron into 7 eras, and players may build decks and choose to battle in any era they wish. The colors indicate the eras where each character may be used.